Project1998 · NexusTK revival
Reference material for players, testers, and GMs — generated against the live server code and updated alongside it. When a sheet and the code disagree, the code wins.
Every chat command the server answers — searchable, filterable by access tier, with argument shapes and descriptions straight from the command table.
commands.html →Every persistent quest key a character can carry and every legend mark with its internal key —
the companion sheet to @quest and @legend.
Installation and use of the visual map editor — draft saves, marker layers, test character, corrections export, and publishing edits into the game.
map-editor.html →Tester setup for walking through walls — the one-time Frida install, the per-session
companion window, and how it pairs with @clip.
What changed on the server, newest first — features, fixes, and tooling as they merge.
patch-notes.html →